Showing posts with label game modes. Show all posts
Showing posts with label game modes. Show all posts

Sunday, November 24, 2013

7 Days to Die Alpha 4 Update (Shifting Update Release Schedule: How the Fun Pimps are Messing up)


Greetings Readers!
The Fun Pimps released what their calling "Alpha 4" this last Sunday. The thing you need to know about this update is that it marks a shift in their patch release schedule.

Until Alpha 2, the Fun Pimps were being heavily criticized by their community for not communicating enough and not releasing enough content. Alpha 2 contained a ton of new content, most of which needed to be bug tested.

After calling the subsequent hot fix hot fix "ALPHA 3" the Fun Pimps have decided to release smaller and more frequent updates. Most people who don't follow their forums will grow tired of the constant downloading of 7 Days to Die and be even more confused as their in game "coming soon" splash screen promises large content and new features that will be absent in their smaller future slated releases.

The Fun Pimps are an interesting company in the world of indie games because they were sold to the world as a true indie game company that contrasted the Hammerpoints of the world yet this indie spirit is their biggest downfall.

It isn't easy to run a game company. The Fun Pimps are amateurs mismanaging their project every step of the way. They really need a project manager that can set a project release schedule and implement that plan through a better PR system.

7 Days to Die is a great game. Hopefully, the Fun Pimps aren't also mismanaged the money they've raised so that they can complete it.


Here are the complete release notes for Alpha 4 (hot fix) if you want to know what has changed.

Saturday, November 2, 2013

Alpha 2.0: 7 Days to Die Update (Release Next Week)


It has been confirmed by the Fun Pimps. Saturday, they sent out the following message to their kickstarter supporters announcing that Alpha 2 will be released some time next week. It will contain new maps, the spitting zombie, walk crawling and two new game modes. Check out the following e-mail for more detailed information:

Project Update #30: Alpha 2 out next week!Posted by The Fun Pimps Entertainment LLC ♥ Like
What’s up Survivalist’
I’ll tell you what’s up. The Pimps have been locked up in their top secret development crib like Quasimodo chained to their desks determined to get Alpha 2 out this coming week. I can’t speak for the other Pimps but I’m developing a hump on my back from working so many hours. Guess we’ll need to invest in those fancy stand up desks soon. Ok enough flapping my gums here’s a little news to chew on for you starving Survivalist’s out there.

  • We have a brand spanking new forum up and running so give a big virtual internet high five to Brian, Ryan and Shane if you seem them for getting it going! 
  • A tip of the Fedora to a couple of new developers we’ve added Robert, Joe and Ben who are already making a big impact on Alpha 2 in programming and animation.
  • We'll do our best to get all you Warriors Backers this build and thank you for being patient.
  • Ok without further ado here are a few Advertised features and some rumored features I heard about on Oprah. I do like Oprah when I get my hair done. Note this is not a full change log or a complete feature list we wouldn’t want to spoil all the surprises we have in store for you. A full change log will be available on release day.
  • Alpha 2 will have:  
  • New Game modes including Deathmatch and Zombie Horde mode with several new maps to support these new modes.
  •  A new menu look with bunch of user game mode customization options, a new server browser for finding games easy and a game scoreboard.
  • New items and weapons including crossbows, pipebombs, repair wrenches and more!  
  • New enemies including the Acid Puking Hulk, wall climbing Spider Zombies, new zombie sounds and more!  
  • New locations in Navezgane including a huge Wasteland City, a new housing development and more!  
  • Improved Network protocol for better performance and larger player counts above 8 and NAT punch through for player ran servers as well as dedicated servers.   
You stay cool
The Fun Pimps